Brady Archambo, © 1987.

Mobile engineer at Tiny Speck in San Francisco.


Happy New Year & Updates

Happy 2013 to all. Looking forward to many great days this year. :)

Over the past few months, lots has happened. Some good, some bad, and some just plain sad.

Good: Glitchamaphone launched!

Sad: Glitch closed down. I don't think I'll ever be able to shake the feeling that we had something going with Glitch. I think in a parallel universe -- in a majority of parallel universes, Glitch is wildly successful.

I'll be sticking around at Tiny Speck ...

More

Posted on the 3rd of January, 2013.


Updated design

Over the past few weeks, I've been reworking my blog from scratch. The old look just wasn't cutting it.

It is now live! Hope you like it.

Posted on the 20th of September, 2012.


Turf Geography Club

Turf Geography Club is an 8-bit game mashup of Foursquare and Monopoly for iPhone. Released a few days ago on the App Store, it's an extremely polished game, with little to complain about.

The art was primarily done by meticulous Turf Geography Club founder Michael Tseng. Done in the oh so common 8-bit style, it's not even the art quality and attention to detail that stand out the most about this app; it's the tremendous quantity of ...

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Posted on the 8th of August, 2012.


Why I Stopped Playing Diablo 3

After about a month and a half of pretty hardcore play, I'm finished with Diablo 3.

Blizzard made a very good game, getting a 9.5 on IGN, 5 stars on Joystiq, and numerous other positive reviews.

Unfortunately for the slightly more hardcore gamers, Blizzard didn't create a sustainable end-game in Diablo 3. Once you've killed Diablo in Inferno, you've seen it all. The only thing left for you to do is to run the same ...

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Posted on the 3rd of July, 2012.


Blog Updates

Just updated the blog with the following features:

  • Sidebar beautification + font fixes
  • Beta feeds via RSS and Atom
  • Permalinks and external links
  • Main page limited to 5 posts
  • The ability to hold posts until a specified date

Posted on the 25th of June, 2012.